LABS
Gegenschuss Labs

The craft behind the craft.

We build the tools that make production faster: custom software, automated workflows and AI pipelines. Same studio, different discipline. For production companies, agencies and teams that ship video every day.

gegenschuss:labs

# three disciplines, one studio

$ labs buildtools & pipelines

$ labs automateproduction workflows

$ labs adviseai workflows & setup

What Labs does

Build, automate, advise.

01build

Tools & Pipelines

We build the software that's missing between your programs. Built on your stack, not on an off-the-shelf kit.

Render and export pipelinesAsset and version managementBridges between tools
02automate

Production Automation

Recurring steps run on their own. You do the work that counts instead of shuffling files around.

Batch exports and format conversionDelivery and reportingLanguage versions and subtitles
03advise

AI Workflows & Setup

We set up AI in your day-to-day work and show you how to run it. As consulting, not as a black box.

Model selection and prompt librariesTraining for your teamRules for rights and quality
How we work

Setup, not dependency.

We come in, build the tool and hand it over. After that it runs without us.

Typical builds: two days to two weeks. You know the cost before we start.

Built by the same three people who shoot, cut and grade.

01 · Scoping

We understand the workflow.

One conversation, one clear look at your process. We find the spot where it jams.

02 · Build

We build the tool.

Start small, test fast, sharpen it on your real material.

03 · Handover

You can run it yourselves.

We set it up, document it and train you. In the end the tool belongs to you.

From our own workshop

genX

A local hub for AI image and video across multiple providers that organizes every result as a reusable asset.

Exactly the kind of tool we build for you, too.

stacklocal · your files

providerfal · replicate · openai

assetsprompts · models · outputs

statusin daily use · release to follow

Open Source // github.com/Gegenschuss

The code is open.

What we build for ourselves is public on GitHub. Not as a showcase, but because we use it ourselves every day.

Gegenschuss / aftereffects-shot-roundtrip

AfterEffects Shot Roundtrip

Pull shots out of the Premiere edit, render them with handles, work on them externally and bring them cleanly back into the cut.

The roundtrip runs in every one of our productions. What used to be an afternoon of manual work is now minutes.

MIT

# from the README: the roundtrip in one sketch

premiere ──→ after effects ──→ plates + handles

├─→ nuke · syntheyes · houdini

└─→ resolve (grading)

premiere ←── dynamic link ←── vfx + grades

FAQ

The three questions we always get.

01 · Ownership

Who owns the tool?

You do. We set up, document and train. Code, access and docs stay with you, with no license fees owed to us.

02 · Stack

Do we have to switch tools?

No. We build on the stack you work with today: Adobe, Nuke, Houdini or whatever else runs in your shop.

03 · Cost

What does it cost?

Most builds take between two days and two weeks. You get a firm estimate up front, not an open tab.

Tell us what you want to automate.

One call, one honest look at your workflow. First response within one business day.